Elixir Games

Indie studio — playful, performant games
New

We craft small games with big heart.

Elixir Games builds lightweight, polished experiences that run everywhere — web, mobile, and native. We focus on fast, delightful gameplay and clean technical foundations.

Performant

Small binaries, smooth frame rates, careful optimization.

Cross-platform

HTML5, native builds, and everything in between.

Tiny Teams

Focused teams ship meaningful features quickly.

Games

Play & Demos

A catalog of small, focused games—each designed for short, repeatable sessions and smooth performance.

Mills
A quick strategy board game — simple rules, deep play.
Web · Mobile · Desktop
Yatzy
Classic dice game — risk and reward in every roll.
Web · Mobile · Desktop
Puzzle
Thoughtful spatial puzzles — short sessions, clever hooks.
Web · Mobile · Desktop
See developer notes and prototypes on our GitHub.

Careers

We're hiring

Join a tiny team shipping meaningful moments — we value craft, curiosity, and code that runs well.

Gameplay Engineer
Ship tight, performant gameplay systems; comfortable with low-level optimization.
Technical Artist
Polish visuals while keeping memory & draw calls lean.
Community Manager (part-time)
Grow our player base and keep devs & players connected.
Hiring process: Apply → Short playbook task → Pair interview → Offer.

Support

Help

Fast help for players and partners — bugs, refunds, accessibility, and modding guidance.

FAQ

How do I improve performance? Try closing other tabs, enable hardware acceleration, or use the native build.
Controller support? Most games support touch and keyboard; controller mapping is listed per game.
Report a bug Contact Support
Quick links
Discord · GitHub Issues · Modding Docs

About

Our Story

Make small games that delight and scale — craft over scope, performance over bloat.

Our story

Founded in 2020 by a few ex-tooling and gameplay engineers, Elixir Games ships compact experiences and open-source prototypes. Milestones: first release (2021), open-source toolkit (2023).

Values

  • Player-first design
  • Measurable performance
  • Open tooling
  • Empathy in design

Team

Ava — Founder / Gameplay Engineer
Noah — Tech Lead / DevOps
Maya — Artist / UI

Contact

Say Hi

Talk to us — feedback, press, partnership, or just say hi. We typically respond within 3–5 business days.

Privacy
Or email us directly at contact@elixirgames.io

Play Now

Reactor Rush

Jump into a short demo that shows our approach: quick to learn, fun to repeat, and well optimized for web.

[Embedded demo placeholder — replace with game's iframe or WASM build]
Play in browser
Recommended: modern browser with WebGL enabled.
Downloads
Native builds and mobile links will appear here when available.